AI Insights · Timothy · July 2022
Top 5 2D Anime Games on iOS in Belgium: Q2 2022
In Q2 2022, top 2D anime games on iOS in Belgium saw varying performances in terms of revenue, downloads, and active users, with distinct trends for each app.
In Q2 2022, the top 2D anime games on iOS in Belgium exhibited unique trends in weekly revenue, downloads, and active users. Here's a detailed look at the performance of the top five games:
Hero Wars: Alliance RPG from Nexters Global LTD saw a significant fluctuation in weekly revenue. The highest revenue was approximately $19.5K in early May, with other notable peaks at around $13K and $14.7K in April and June, respectively. Weekly downloads showed a steep decline from 940 in early April to just 4 by the end of June. Active users also decreased from around 4K at the start of the quarter to approximately 2.6K by the end.
Gacha Life by Lunime Inc. had modest revenue changes, peaking at $40 in mid-April. Weekly downloads remained relatively stable, fluctuating between 134 and 278, with a notable increase to 232 in the last week of June. Active users showed a slight increase from 3.1K at the beginning to 3.2K by the end of the quarter.
Trading Legend from BUILDING-BLOCKS NETWORK TECHNOLOGY CO., LIMITED experienced consistent revenue fluctuations, with notable highs of around $960 and $808 in April and May, respectively. Weekly downloads saw a peak of 417 in mid-May but dropped significantly to single digits by mid-June. Active users increased steadily from 129 at the beginning of the quarter to 435 in late May, before declining to 215 by the end of June.
Vlinder Avatar Maker: emoji, published by 丹 苏, saw no revenue throughout Q2 2022. However, the app experienced a sharp increase in downloads, peaking at 667 in early June. Active users followed a similar trend, rising from 11 in late April to a high of 1.5K in early June before decreasing to 834 by the end of the quarter.
DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. had notable revenue peaks, with the highest being around $15.4K in late March and $12.6K in late April. Weekly downloads were relatively stable, ranging from 59 to 281. Active users remained consistently high, averaging around 5.6K throughout the quarter, with a slight peak to 6.2K in late June.
Data for this analysis comes from Sensor Tower. For more detailed insights, visit Sensor Tower’s website.